Fan-Made Community Wiki

BOMBANANA modes

Steam lists three modes. Use Campaign to learn the loop, Custom as a practice sandpit for one friction type, then Endless for endurance — not as a puzzle spoiler sheet.

  • Campaign — 30 handcrafted levels; unlock more by defusing; difficulty rises.
  • Endless — procedural, wave-based, keeps getting harder.
  • Custom — knobs for bomb difficulty, timer, module types, hazards, allowed mistakes (Steam / launch-features framing).
  • Practice path: Campaign first → Custom drill one pain point → Endless. No module answer dumps here.

Modes at a glance

ModeWhat it isBest for
Campaign30 handcrafted levels; unlock more by defusingLearning nights and first clears
EndlessProcedural, wave-based bombs that keep escalatingEndurance after you know the loop
CustomKnobs for difficulty, timer, modules, hazards, mistakesPractice path — drill one friction type

Quick pick

Learning night → Campaign. Want pain with no script → Endless. Need training wheels or a specific module mix → Custom. Steam does not publish a ranked “best mode”.

Custom as a practice path (not a spoiler guide)

Steam / launch-features copy frames Custom as building your own challenge: adjust bomb difficulty, explosion timers, module types, environmental hazards, and how many mistakes are allowed. Use that as a drill lane — for example fewer module types, a longer timer, or calmer hazards — then return to Campaign.

Custom is not a walkthrough and not a place for this wiki to dump Morse / wire / module solutions. Keep Mute on the in-game manual; keep Blind/Deaf callouts short. If a third-party sheet lists exact answers, treat it as unverified community content.

Environments (Steam-level only)

Steam about text teases environments such as minivan / plane and hazards like power outages, obstructions, and loud interruptions. That is not a full map-pack database — confirm what your build lists in-client.

Keep reading

Facts checked against the Steam store page.

Open BOMBANANA! on Steam