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Inoffizielles Community-Wiki
BOMBANANA modes
Steam lists three modes. Use Campaign to learn the loop, Custom as a practice sandpit for one friction type, then Endless for endurance — not as a puzzle spoiler sheet.

- Campaign — 30 handcrafted levels; unlock more by defusing; difficulty rises.
- Endless — procedural, wave-based, keeps getting harder.
- Custom — knobs for bomb difficulty, timer, module types, hazards, allowed mistakes (Steam / launch-features framing).
- Practice path: Campaign first → Custom drill one pain point → Endless. No module answer dumps here.
Modes at a glance
| Mode | What it is | Best for |
|---|---|---|
| Campaign | 30 handcrafted levels; unlock more by defusing | Learning nights and first clears |
| Endless | Procedural, wave-based bombs that keep escalating | Endurance after you know the loop |
| Custom | Knobs for difficulty, timer, modules, hazards, mistakes | Practice path — drill one friction type |
Quick pick
Learning night → Campaign. Want pain with no script → Endless. Need training wheels or a specific module mix → Custom. Steam does not publish a ranked “best mode”.
Custom as a practice path (not a spoiler guide)
Steam / launch-features copy frames Custom as building your own challenge: adjust bomb difficulty, explosion timers, module types, environmental hazards, and how many mistakes are allowed. Use that as a drill lane — for example fewer module types, a longer timer, or calmer hazards — then return to Campaign.
Custom is not a walkthrough and not a place for this wiki to dump Morse / wire / module solutions. Keep Mute on the in-game manual; keep Blind/Deaf callouts short. If a third-party sheet lists exact answers, treat it as unverified community content.
Environments (Steam-level only)
Steam about text teases environments such as minivan / plane and hazards like power outages, obstructions, and loud interruptions. That is not a full map-pack database — confirm what your build lists in-client.
Weiterlesen
Fakten anhand der Steam-Store-Seite geprüft.